Adapted from a webquest by Jennafer A. Loosli Menlo Atherton High School. CA
Your group will be playing "educational" math games and deciding which ones are worth recommending and which ones are just junk. Now, of course, people have different opinions on what makes a game "fun" or "boring" or "educational" or "worthwhile" so you will be evaluating the games from several perspectives. One of you will take the role of teacher, looking for the math content, difficulty level, and appropriateness of the game. Another will take the role of parent concerned with the general educational content and challenging "why not just use a book?" The final role is of a student concentrating primarily on the graphics and actual enjoyment of the game. After playing around a bit you will compile your observations and make a recommendation.
Your Goal
To evaluate a net-accessable
math game AS A TEAM, rating it's success in various categories.
1. Determine roles for each of you. There will be one teacher, one parent, and one student.
2. Peruse the math games on the attached page
and agree upon a game to test.
Make sure you all agree upon
the same game. Do not start the game yet. You
will have time to play in just a minute.
II. INDIVIDUALLY:
1. Read over your designated role page.
2. Play the chosen game with your role in mind.
3. Use the RUBRIC on your role page to complete the evaluation sheet still
playing your role.
III. AS A TEAM (still playing your roles):
Recommendation
Response
After you have finished
your individual role sheets, meet in a discussion forum to talk about your
findings. Stay in your role!
As a group:
1. Come up with a recommendation (Would you use it with a class full of kids?
Why or why not?)
2. Agree on at least three arguments to support your recommendation. Remember
your roles and make sure all three perspectives are represented in your final
recommendation.